The 5th International Conference on the

Foundations of Digital Games

Asilomar Conference Grounds, Monterey, California, USA



Main conference: June 19-21, 2010

Workshops: June 18, 2010

Note: The main conference starts on June 19 (Saturday), and ends at noon on June 21 (Monday; lunch provided).


Asilomar Conference Grounds

Monterey, California, USA

Important dates 

Workshop Proposals: 18 Sep 2009

Paper and Poster Submission: 10 Feb 2010

Doctoral Consortium Submission: 12 Feb 2010

Author Notification: 29 Mar 2010

Demo Submission: 2 Apr 2010

Registration for Authors: 9 Apr 2010

Camera Ready Papers: 23 Apr 2010

Conference: 19-21 Jun 2010


FDG 2010, the International Conference on the Foundations of Digital

Games, is a focal point for academic efforts in all areas of research

and education involving games, game technologies, gameplay and game design. The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, applications, educational uses, and modes of play.

FDG 2010 will include presentations of peer-reviewed papers, invited

talks by high-profile industry and academic leaders, hands-on

tutorials and topical panels on a range of subjects related to games

research and education. We invite researchers and educators to share

insights and cutting-edge results relating to game technologies and

their use.

Latest Updates:

June 1: Updated program, keynote abstracts, panels and demos

May 25: Conference Program Updated!

May 10: Conference Program, Updated list of speakers

March 29: List of Accepted Papers

March 18: Registration is up! Early bird registration deadline: April 9

March 1: Keynote speaker: Randy Pagulayan

February 4: Deadline extension (Paper and poster submissions)

January 18: Keynote speakers: Prof. James Gee, Prof. Markus Gross, and Dr. Jane McGonigal

January 4: Instructions for Doctoral Consortium submissions



Sponsored by:

© Society for the Advancement of the Science of Digital Games